
3 %
picked or banned · 157th of 173 championshalf of the champions are under 8.2%
6,559 games from amateur tournaments, last 60 days, EUW
Population: amateur tournaments created with tournament codes — neither solo queue nor the pro scene.
28games at Mid over the window: enough to count, not always to compare it with other mid laners. Each card and each block says what it publishes, nothing is hidden (a rate is written from 30 games).
Its place in the scene's drafts, and what happens when it is not there.
| Patch | Presence | Games | Majority keystone |
|---|---|---|---|
| 16.21 | 1.7% | 2,671 | |
| 16.20 | 1.5% | 7,858 | |
| 16.19 | 1.6% | 6,733 | |
| 16.18 | 1.6% | 5,762 | |
| 16.17 | 1.3% | 5,728 | |
| 16.16 | 1.4% | 5,992 | |
| 16.15 | 1.8% | 5,530 | |
| 16.14 | 1.8% | 5,702 | |
| 16.13 | 2.5% | 7,391 | |
| 16.12 | 4.9% | 5,118 |
Below the floor: no measure published.
Below the floor: no measure published. · published from 30 series
Below the floor: no measure published. · published from 100 games where it is banned
42 games where it is banned · 3,189 where it is free and not picked · share of the role's picks: ○ free → ● banned · what the ban brings out, never whyNo feared counter: comps with Brand ban nothing in phase 2 more than usual.
× = phase 2 bans in its comps relative to other comps, kept from ×1.25 · 44,638 tournament games from 2026-04-15 to 2026-10-12, the draft review windowWhat its kit brings to its team, phase by phase, then in fights.
Below the floor: no measure published. · 150 needed, 0 observed
Below the floor: no measure published. · 150 needed, 0 observed
Below the floor: no measure published. · 150 needed, 0 observed
Not measured after 20 min: gold then follows the game's result.
Measured before 15 min only.
Below the floor: no measure published. · 30 needed
The win rate is a range: only a range entirely on one side of 50% says something.
| Facing | Games | Win rate | Reading |
|---|---|---|---|
| 5 | Too few for a rate (5 of 30) |
Sorted by number of games · 1 pair in this view.
Allies and opponents over 28 games, listed from 5 games per pair; under 30 games, only W/L counts are written.Keystone, spells, first skill maxed and item paths, on the fallback level that has enough games.
Two 1st items share the champion (25% or more each): both builds are mixed in chapter 02.